Is paying programmers to "test" for bugs normal? [on hold]
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Published on 2013-10-28T22:17:16Z
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2013/10/29
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I recently hired a programming team to do a port of my iPad app to the iPhone and Android platforms.
I also wanted them to implement a bunch of tips on how to play the app, similar like you would find in Candy Crush or Cut the Rope. They want to charge 12 hours @ $35/hr for the "Testing all of the Tips", telling me that normally it would take them more than 25 hours but that they will 'bear the difference'.
I have never heard of this, but maybe it's a new practice? I am used to devs doing their own quality control, and then having a testing/acceptance period...
Am I missing something?
Thanks for any help and advice you can give!
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